Ne:on is a first person shooter game made in 10 weeks halftime by students.
School - The Game Assembly
My responsibilities
* Concept Art
* Animation
Technical Artists
Hampus Ehrenpris | Magnus Christensson | Martin Allers
LEVEL DESIGNERS
Annette Wendel| Jonas Lagerqvist
PROGRAMMERS
Axel Szelag | Robin Widegren | Magnus Cristiansson| Lukas Svensson | Sebastian Fransson
ARTISTS
Anton Peterson | Hini Häggmark | Tomas Tagesson
Tokmin is a top down game made in 10 weeks halftime by students.
School - The Game Assembly
My responsibilities
* Concept Art
* Animation
Technical Artists
Hampus Ehrenpris | Magnus Christensson | Martin Allers
LEVEL DESIGNERS
Annette Wendel | Jonas Lagerqvist
PROGRAMMERS
Axel Szelag | Robin Widegren | Magnus Cristiansson| Lukas Svensson | Sebastian Fransson
ARTISTS
Anton Peterson | Hini Häggmark | Tomas Tagesson
Neverspace is a space shooter game made in 10 weeks halftime by students.
School - The Game Assembly
My responsibilities
* Concept Art
* Animation
Technical Artists
Hampus Ehrenpris | Magnus Christensson | Martin Allers
LEVEL DESIGNERS
Annette Wendel | Jonas Lagerqvist
PROGRAMMERS
Axel Szelag | Robin Widegren | Magnus Cristiansson| Lukas Svensson | Sebastian Fransson
ARTISTS
Anton Peterson | Hini Häggmark | Tomas Tagesson
Schrottwaffe is a schmup game made in 8 weeks halftime by students.
School - The Game Assembly
My responsibilities
* All Enemies
* Almost all of the bosses
LEVEL DESIGNERS
Fredrik Sjö | Admir Burnic
PROGRAMMERS
Jonatan Svensson | Carl Hiselius | Kasper Esbjörnsson | Vincent Wipp Ekman
Samuel Andersen
ARTISTS
Clara Lindblad Åman | Hini Häggmark | Magnus Quach
Demon Plus Lead Equals Dead is a adventure game made in 8 weeks halftime by students.
School - The Game Assembly
My responsibilities
* Concept Art for the Player character, enemies and environment.
* Majority of the environment assets.
* Player character final design.
LEVEL DESIGNERS
Admir Burnic | Faraz Farahani
PROGRAMMERS
Johan Anderdahl | Marcus Stein | Jonatan Svensson | Axel Szelag
ARTISTS
Hini Häggmark | Johannes Bengtsson | Magnus Quach
Chameleon is a platforming game made in 8 weeks halftime by students.
School - The Game Assembly
My responsibilities
* Concept Art
* Environment Assets
LEVEL DESIGNERS
Sebastian Madsen | Jonas Lagerqvist
PROGRAMMERS
Axel Emanuelsson| Hussein Taher | Marcus Stein | Olle Hagman | Samuel Andresen
ARTISTS
Frida Åsling Sellius | Hini Häggmark | Johan Ernstsson